Designed specifically for assembling plastic Citadel miniatures, Citadel Plastic Glue comes in a bottle with a handy applicator nozzle, making it as easy as possible to put your models together.
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First, there was the humble Citadel Painting Handle – this simple tool was a runaway hit, making it easy to paint your model and eat a bacon sandwich without ruining your finish. Then they got bigg...
Formulated to draw out details with natural-looking depth and shadow
Smooth matt finish
Water-based formula
Pot size: 24ml
Pick up a Shade brush for best results
The set includes the following multipart plastic miniatures:– 1x Ûthar the Destined, who can also be built as a Kâhl– 1x Einhyr Champion– 3x Hernkyn Pioneers– 20x Hearthkyn WarriorsAlso included:– ...
This set includes the following multipart plastic models:– 1x Iron Father Feirros– 1x Primaris Techmarine– 2x Redemptor Dreadnought– 10x Primaris Intercessors– 2x Iron Hands Primaris Upgrades frame...
This set includes the following multipart plastic models:– 1x Captain-General Trajann Valoris– 3x Vertus Praetors, one of which can be built as a Shield-Captain on Dawneagle Jetbike– 3x Allarus Cus...
This set includes the following multipart plastic models:– 1x Mortarion, Daemon Primarch of Nurgle– 5x Blightlord Terminators– 14x Plague MarinesAll models are supplied with their appropriate bases...
This multipart plastic kit builds five Chosen, hardened Chaos Space Marine warriors who lead the assault on enemy positions. These veterans are armed with a dizzying variety of vicious melee armame...
This boxed set contains:54 plastic miniatures, each supplied with the appropriate Citadel bases:– Praetor with Power Axe– Praetor with Power Sword– 10 Cataphractii Terminators– 40 MKVI Legion Tacti...
In this box you'll find:1x 96 page Kill Team: Moroch Rules manual: take the fight to the corrupted world of Moroch, a key defensive point in the Nachmund Gauntlet, with background material for this...
This Chaos Knights Army Set is loaded with sprues, giving you everything you need to build the new Knight Abominant – a psychic monstrosity bearing a Volkite combustor and an electroscourge flail –...
This kit bullds one Parasite of Mortrex. Armed with clawed limbs and a barbed ovipositor, this winged beast is a mobile incubation organism housing hundreds of Ripper pods. With a host of horrifyin...
Inside this 128-page hardback book, you'll find:– In-depth coverage on the vast, nearly-uncountable swarm, and the numerous conflicts the Hive Fleets have been involved in since the Imperium first ...
This 136-page book comprehensively covers the T'au Empire. It has everything you need to bring the technological might of the T'au to bear on the tabletop in order to expand the empire, plus a sele...
Inside this 112-page hardback book, you'll find:- In-depth background and lore on the Genestealer Cults, how they take over planets and prepare them for the Great Devourer, plus their infestation o...
Cards in Near Mint (NM) condition show minimal to no wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. A Near Mint card may have a tiny edge nick or a tiny scratch or two, but overall look nearly unplayed with no major defects or flaws. '
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Lightly Played (LP)'
Cards in Lightly Played (LP) condition may have minor border or corner wear or even just slight scuffs or scratches. There are no major defects such as liquid damage, bends or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '