Zendikar is a dangerous world of lethal risks and priceless rewards. From the perspective of its inhabitants, it is a hostile place that seems to be actively trying to kill the creatures that have ...
Zero Gravity. Infinite Laughs.Explore Myra the Magnificent’s Intergalactic Astrotorium of Fun, a retro-futuristic sci-fi carnival in Magic’s first space-themed set, and experience the most illustri...
Innistrad: Midnight Hunt begins our new story ripped right from the worries of Innistrad's populace: a night that may never end. With the sun rising later and setting sooner each day, they turn to ...
Innistrad: Midnight Hunt begins our new story ripped right from the worries of Innistrad's populace: a night that may never end. With the sun rising later and setting sooner each day, they turn to ...
This bundle includes all 5 March of the Machine Commander Decks
March of the Machine Commander Decks, with 1 Growing Threat, 1 Cavalry Charge, 1 Call for Backup, 1 Divine Convocation, and 1 Tinke...
The March of the Machine Bundle contains 8 March of the Machine Set Boosters—the best boosters to open just for fun—plus accessories, with 1 traditional foil alternate-art promo card—Ghalta and Ma...
March of the Machine MTG Collector Boosters—get direct access to the coolest cards
12 March of the Machine MTG Collector Boosters
15 Magic cards + 1 foil token in each booster—including 5 cards ...
The March of the Machine Set Booster Box contains 30 March of the Machine Set Boosters.
Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card, Helper card, or card from “The Li...
The March of the Machine Draft Booster Box contains 36 March of the Machine Draft Boosters.Each Draft Booster contains 15 cards and 1 token/ad card or Helper card, including 1–2 card(s) of rarity R...
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Card
Grading Guide
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Near Mint (NM)'
Cards in Near Mint (NM) condition show minimal to no wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. A Near Mint card may have a tiny edge nick or a tiny scratch or two, but overall look nearly unplayed with no major defects or flaws. '
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Lightly Played (LP)'
Cards in Lightly Played (LP) condition may have minor border or corner wear or even just slight scuffs or scratches. There are no major defects such as liquid damage, bends or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '