warhammer horus heresy narrative campaign outremont montreal warhammer horus heresy narrative campaign outremont montreal

The Emperor's Finest: Outremont's Horus Heresy Narrative Campaign Schedule 2026

If you're ready to take your Warhammer hobby from painting on your kitchen table to fighting narrative battles in the company of Montreal's finest hobbyists, Outremont is your launching point. Card Brawlers, Montreal's favourite one-stop game store, is proud to host the most ambitious Horus Heresy narrative campaign in Quebec for 2026 a year-long, story-driven series of battles that will test your generalship, showcase your painted miniatures, and forge a community unlike any other.

Whether you are marshalling your first Space Marine Legion or are a seasoned Age of Darkness veteran with a fully painted Sons of Horus force, this comprehensive guide will walk you through the complete 2026 campaign schedule, how to build a narrative-ready Legion, what to expect at each session in Outremont, and how to get involved from day one.

serves as Outremont's central hub for Warhammer hobby stocking Horus Heresy miniatures, Citadel paints, basing materials, and hosting weekly events for the southwest Montreal gaming community. This guide covers the full Act structure, painting requirements, Legion-building fundamentals, and the community wisdom that separates narrative champions from first-timers.

Key Takeaways ✅

      The 2026 campaign runs March through November across three Acts, scaling from 1,500 to 4,000 points.

      Narrative performance not just wins earns Legion Renown and campaign bonuses.

      Painting milestones reward fully painted armies with in-game advantages throughout the season.

      All skill levels are welcome; Act I is deliberately designed for new Horus Heresy players.

      Card Brawlers provides miniatures, hobby supplies, and expert staff support for every stage of your campaign journey.

🏆 Understanding the 2026 Horus Heresy Narrative Campaign Structure

Narrative campaigns in Horus Heresy differ fundamentally from standard matched-play. Every battle you fight feeds into a living story victories unlock reinforcements, defeats carry lasting consequences, and the choices you make in one session echo through the next.

The 2026 campaign at Card Brawlers is structured across three distinct Acts, each escalating in scope, point limits, and narrative complexity.

Act I The Betrayal (March – April 2026)

Entry-level battles at 1,500–2,000 points, focused on the catastrophic events at Isstvan III and V. New players are guided through narrative mission rules, campaign tracking, and Legion oath-taking on opening night.

Act II The Long War (May – August 2026)

Bi-weekly sessions at 2,500–3,000 points covering major conflicts across the galaxy. Monthly Mega-Battles bring up to eight players together for multi-player narrative scenarios. Legion Renown becomes a strategic resource.

Act III The Siege (September – November 2026)

The campaign climax. Point limits rise to 3,500–4,000 points. Every prior campaign decision shapes the terrain, reinforcements, and scenario conditions. The season closes with a Grand Final on November 22nd and an Awards Night on November 29th.

📅 Full 2026 Campaign Session Schedule Outremont

Below is the complete session schedule for the 2026 Horus Heresy Narrative Campaign at Card Brawlers, Outremont. All sessions run on Saturdays. Point limits and narrative focus are confirmed per session.

Session

Act

Point Limit

Format

Narrative Focus

Mar 29

Act I Betrayal

1,500 pts

Story / Intro

The Drop Site Massacre

Apr 12

Act I Betrayal

1,500 pts

Scenario

Shattered Legions Patrol

Apr 26

Act I Betrayal

2,000 pts

Patrol Mission

Isstvan III Aftermath

May 10

Act II Long War

2,500 pts

Campaign Battle

Siege of Calth

May 24

Act II Long War

2,500 pts

Mega-Battle

Shadow Crusade

Jun 14

Act II Long War

2,500 pts

Campaign Battle

The Battle of Phall

Jun 28

Act II Long War

3,000 pts

Mega-Battle

Burning of Prospero

Jul 12

Act II Long War

3,000 pts

Campaign Battle

Dark Angels vs Night Lords

Jul 26

Act II Long War

3,000 pts

Mega-Battle

Thramas Crusade Arc

Aug 9

Act II Long War

3,000 pts

Campaign Battle

Razing of Monarchia

Aug 23

Act II Long War

3,000 pts

Mega-Battle

Iron Cage Prelude

Sep 6

Act III Siege

3,500 pts

Siege Mission

Outer Palace Walls

Sep 27

Act III Siege

3,500 pts

Siege Mission

Sanctum Imperialis Advance

Oct 18

Act III Siege

4,000 pts

Siege Mission

Eternity Gate Assault

Nov 1

Act III Siege

4,000 pts

Siege Mission

Final Loyalist Counter

Nov 22

Act III Siege

Open

Grand Final

The Siege of Terra Climax

Nov 29

Awards Night

 

Ceremony

Trophies & Hobby Showcase

 

Mega-Battle sessions (marked in the Format column) accommodate up to 8 players per table. Standard campaign sessions support 2–4 players per table. Pre-registration is strongly encouraged for all Mega-Battle and Act III sessions.

⚔️ Narrative Missions and Victory Conditions

Unlike matched-play tournaments, Horus Heresy narrative campaigns use asymmetrical missions where each side has unique objectives. Understanding your side's win conditions before the dice hit the table is the single most important competitive skill in narrative play.

Age of Darkness Mission Framework

The 2026 campaign uses the official Age of Darkness mission pack with custom Card Brawlers narrative overlays. Each session packet will be distributed at least one week in advance via the store's social channels.

Key Mission Types in the 2026 Campaign:

Planetary Assault Attacker must breach defender lines and hold objectives deep in enemy deployment. Rewards aggressive flanking armies and fast Legion transports.

Last Stand One side defends a fortified position against overwhelming numbers. Victory points scale with how long the defender holds each objective ruin.

March to War Both sides race to control a central corridor. Highly mobile Legions with jump packs or cavalry excel in this scenario type.

Siege Protocols (Act III only) Multi-stage missions simulating the assault on fortified emplacements. Requires dedicated siege equipment and special Rite of War selections.

How Victory Points Are Earned:

1.    Primary objective completion (battlefield control, ruin capture) 40–60 points per game

2.    Narrative secondary objectives (character survival, Legion oaths fulfilled) up to 20 points

3.    Painting milestone bonus 5 bonus campaign points per session for fully painted armies

4.    Sportsmanship nomination 3 bonus campaign points awarded by your opponent

🛠️ Building Your Legion for Narrative Campaign Play

Competitive army-building for narrative campaigns differs from matched-play list construction. You are not building to counter a meta you are building a Legion that feels authentic to the lore, performs consistently across a variety of scenarios, and can scale as the campaign's point limits increase across Acts I through III.

Rite of War Selection (The Foundation):

Your Rite of War defines your Legion's campaign identity more than any individual unit choice. Each Rite unlocks unique detachment rules, force organisation slots, and special abilities that carry through the entire campaign season. Choose carefully campaign rules restrict mid-season changes.

Step-by-Step Narrative Legion Building:

Step 1: Choose Your Legion Select a Space Marine Legion that matches your preferred playstyle. Loyalists like the Blood Angels and Ultramarines favour balanced combined-arms approaches. Traitor Legions like the World Eaters and Sons of Horus lean into aggressive assault gameplay.

Step 2: Lock in Your Rite of War Choose your Rite of War for the campaign season. This decision affects every army list you build from Act I through the Grand Final. Consult Card Brawlers staff if you need guidance they can walk you through each Legion's options in store.

Step 3: Build a Scalable Core Start with a 1,500-point core that expands cleanly to 2,500 and 3,000 points as the campaign progresses. Avoid filling your Act I list with units that don't synergise with your planned Act II and III additions.

Step 4: Maximise Narrative Synergy Include at least one named character or unique Praetor to serve as your Warlord throughout the campaign. Named characters accumulate campaign honours and appear in post-game narrative reports published on Card Brawlers' social channels.

Step 5: Paint, Then Play Painting is not mandatory for Act I, but fully painted armies earn bonus campaign points from session two onward. Build and prime your force before the opening night and paint as the campaign progresses.

The Narrative Focus Rule:

Campaign rules reward thematic list-building. Armies composed entirely of units matching their Legion's lore earn a Narrative Cohesion bonus an additional secondary objective available only to thematically consistent forces. This encourages flavourful lists over hyper-optimised tournament builds.

📋 Campaign Preparation: The 4-Week Framework

Joining the 2026 campaign season doesn't require a finished army on Day 1 but it does reward those who prepare. Here is the four-week preparation path recommended by Card Brawlers staff for new campaign participants.

Week 1: Choose Your Legion and Register

Visit Card Brawlers in Outremont, declare your Legion allegiance (Loyalist or Traitor), and collect your campaign pack. Staff will help you choose a starting Rite of War, review available miniature kits, and set a painting goal for opening night.

Week 2–3: Build and Prime Your Core Force

      Assemble your Praetor/Warlord model first this character represents your Legion throughout the campaign

      Build two Tactical Legionary squads as your core troops

      Add one specialised unit reflecting your chosen Rite of War

      Prime all models and apply base colours before the first session

Week 3–4: Play Practice Games

Play at least two practice games using Age of Darkness rules before session one. Card Brawlers hosts open hobby nights where campaign participants can run practice scenarios before the official season begins. Check the events page for the nearest available date.

Opening Night Checklist:

      Printed or digital army list (1,500 points, Age of Darkness legal)

      Legion dice, measuring tape, and blast/template markers

      Campaign record sheet (provided in your campaign pack from Card Brawlers)

      At least partially painted Warlord model

      Enthusiasm for narrative play and collaborative gaming

🎯 Campaign Meta and Strategic Adaptation

The Horus Heresy narrative meta differs from 40K tournament play. Because campaign points reward narrative performance as well as battle outcomes, hyper-aggressive matched-play builds do not always dominate. Here is what shapes the 2026 campaign meta at Card Brawlers.

Faction Performance Trends (2026 Outremont Campaign):

      Fast assault Legions (World Eaters, Blood Angels) typically excel in Act I's smaller-scale patrol missions

      Firebase Legions (Iron Warriors, Imperial Fists) gain advantage in Act III's siege-heavy missions

      Balanced combined-arms Legions (Ultramarines, Alpha Legion) perform consistently across all three Acts

      Meta shifts occur as Mega-Battle results reshape campaign resources in Acts II and III

Adaptive Campaign Strategy:

Rather than building purely for Act III's siege conditions, construct a flexible Legion capable of strong narrative performance across all three Acts. Sportsmanship points and painting bonuses accumulate over the entire season players who score consistently across every session often outrank those who win Act III but underperform in Acts I and II.

🏪 Outremont Campaign Infrastructure and Card Brawlers Community

Card Brawlers operates as Outremont's primary Horus Heresy campaign hub, providing venue, miniatures inventory, hobby supplies, and expert staff support throughout the 2026 season.

Campaign Hosting:

Card Brawlers hosts:

      Bi-weekly narrative sessions (every other Saturday, March through November)

      Monthly Mega-Battles (last Saturday of each month in Acts II and III)

      Open hobby nights for practice games and painting sessions

      Grand Final and Awards Night in November 2026

Services for Campaign Participants:

      Legion Consultation: Staff assist with Rite of War selection, army list construction, and narrative list-building for all 18 playable Legions

      Practice Space: Open gaming tables available for pre-campaign practice every hobby night

      Hobby Guidance: Professional consultation on painting standards, basing techniques, and Legion colour schemes

      Complete Inventory: Horus Heresy miniature range, Citadel paints, brushes, basing materials, and gaming accessories in stock

Contact for Campaign Information:

      Phone: +1 514-495-7758

      Website: https://cardbrawlers.com/

      Events Calendar: cardbrawlers.com/pages/events

      Hobby Supplies: cardbrawlers.com/collections/hobby-supplies

💡 Campaign Day Tips for Outremont Participants

Arrive Early:

Plan to arrive 15–20 minutes before each session to set up your army, review the session's narrative mission packet, and discuss deployment with your opponent before the timer starts.

Manage Your Narrative Objectives:

Campaign sessions include time for post-game narrative reporting a brief story summary of your battle that Card Brawlers publishes on social media. Prepare a sentence or two describing the key moment of your game before you pack up.

Know Your Legion's Oath:

Each Act introduces Legion Oath missions optional secondary objectives tied to your Legion's lore. Fulfilling your Oath awards bonus campaign points and contributes to the season's overall narrative arc. Study your Oath before each session, not during it.

Paint Consistently:

Painting bonus points accumulate across every session in Acts II and III. A fully painted army at session two earns more campaign points over the season than a beautifully converted but unpainted force that only gets painted for the Grand Final.

Engage with the Community:

Nominate your opponent for the Sportsmanship bonus at the end of every session. Collaborative, respectful play earns campaign points, builds lasting friendships, and defines what narrative wargaming in Outremont is all about.

🏁 Your Legion Awaits The Age of Darkness Begins in Outremont

Mastering Horus Heresy narrative campaign play combines consistent Legion-building, meticulous preparation, paint-brush discipline, and a genuine love of collaborative storytelling. By understanding the 2026 campaign structure, building a Legion designed for all three Acts, preparing four weeks before opening night, and connecting with the Card Brawlers community in Outremont, you transform from a hobby newcomer into a narrative campaign veteran capable of shaping the outcome of the war for humanity itself.

Take your campaign journey to the next level with Card Brawlers visit our

miniatures collection to start building your Legion, browse hobby supplies for everything you need to paint your force, or check the events calendar to register for the 2026 season. Call +1 514-495-7758 today and swear your Legion's oath in Outremont's thriving Horus Heresy community!

FAQs

Q: What is the difference between a narrative campaign and a standard Horus Heresy game?

A: Narrative campaigns connect individual battles into a living story. Results carry forward victories unlock reinforcements, and defeats create lasting consequences. Standard matched-play games are self-contained; narrative campaigns are not.

Q: How long should I prepare before the first campaign session?

A: Follow the four-week framework above. Play at least two practice games before session one, have your core 1,500-point list ready, and have your Warlord model at least primed and base-coated.

Q: Can beginners participate in the 2026 campaign?

A: Absolutely. Act I is specifically designed as an entry point for new Horus Heresy players. Point limits are lower, missions are simplified, and Card Brawlers staff provide rules guidance throughout every session.

Q: Do I need a fully painted army to join?

A: No painting requirement exists for Act I. From Act II onward, fully painted armies earn bonus campaign points, but unpainted forces are still welcome at every session.

Q: What armies are legal for the 2026 campaign?

A: All 18 Space Marine Legions under the Age of Darkness (Horus Heresy 2nd Edition) rules are legal. Mechanicum, Solar Auxilia, and allied forces may be included from Act II onward with prior approval from campaign organisers.

People Also Ask 🗨️

Q: Where can I find Horus Heresy events near Outremont?

Card Brawlers hosts the 2026 Horus Heresy Narrative Campaign bi-weekly from March through November, plus open hobby nights and monthly Mega-Battles. Call +1 514-495-7758 for schedules.

Q: How do narrative missions differ from matched-play objectives?

A: Narrative missions use asymmetrical objectives each side has a unique win condition. They emphasise story outcomes (character survival, oath fulfilment) over simple battle-point totals.

Q: Should I play a meta Legion or my favourite one?

A: Choose a Legion you genuinely want to paint and model. Campaign points reward painting, sportsmanship, and narrative performance equally alongside battle results a beautifully painted thematic Legion consistently outperforms a borrowed meta list.

Q: What happens if I miss a campaign session?

A: Missing a session means missing that session's campaign points, but you remain in the campaign. Act II and III sessions do not require perfect attendance. Contact Card Brawlers staff if you need to catch up on narrative context.

Q: How do I improve my narrative play after my first session?

A: Review your Legion Oath objectives before each session, discuss your games with experienced players at Card Brawlers hobby nights, and practice the specific scenario type you struggled with in an open hobby night before the next campaign date.

 

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